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Computer Graphics BAI515A

Computer Graphics BAI515A

Computer Graphics BAI515A

Course Code: BAI515A

Credits: 03

CIE Marks: 50

SEE Marks: 50

Total Marks: 100

Exam Hours: 03

Total Hours of Pedagogy: 50H

Teaching Hours/Weeks: [L:T:P:S] 3:0:0:0

Graphics Systems and Models: Applications of Computer Graphics, A Graphics System.

Images: Physical and Synthetic, Imaging Systems, The Synthetic-Camera Model, The Programmer’s Interface, Graphics Architectures, Programmable Pipelines, Performance Characteristics.

Input and Interaction: Interaction, Input devices, Clients and Servers, Display Lists, Display Lists and Modeling, Programming Event Driven Input, Menus.

Geometric Objects and Transformations: Frames in OpenGL, Modeling a Colored Cube, Affine Transformations, Rotation, Translation and Scaling, Transformation in Homogeneous Coordinates, Concatenation of Transformations.

Viewing: Classical and Computer Viewing, Viewing with a Computer.

Lighting and Shading: Light and Matter, Light Sources, The Phong Lighting Model, Polygonal Shading.

From Vertices to Fragments: Basic Implementation Strategies, Four major tasks, Clipping, Line-segment clipping, Cohen-Sutherland Clipping, Liang-Barsky Clipping.

Implementation Algorithms for Graphics Primitives and Attributes: Line-Drawing Algorithms, DDA Algorithm, Bresenham’s Line Algorithm, Parallel Line Algorithms, Setting Frame-Buffer Values, Circle- Generating Algorithms, Midpoint Circle Algorithm.

2021 SCHEME QUESTION PAPER

Regular Paper

Question Bank

Model Set 1 Paper

Model Set 2 Paper

Model Set 3 Paper

Model Set 4 Paper

2018 SCHEME QUESTION PAPER

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